Tuesday, February 24, 2009
Friday, February 20, 2009
Thursday, February 19, 2009
Sunday, February 15, 2009
Picture the scene. You've just landed a new client, who hurries a brief to you for a marketing brochure. There are a few holes in the brief, but instead of asking for constant clarification, you get to work. Later you’re told the design "isn't quite right". Before you know it, the client is refusing to pay.
Posted by Rick at 9:44 AM
Saturday, February 14, 2009
Strategic Designers have a very unique approach to things, especially in regard to the design process. The strategic designers’ pathway around the design process oscillates from a “bird’s eye” view of things to a “telescopic” focused one and then back up to a “bird’s eye” view again.
Posted by Rick at 8:20 AM
Sunday, February 08, 2009
VisualComplexity intends to be a unified resource space for anyone interested in the visualization of complex networks. The project's main goal is to leverage a critical understanding of different visualization methods, across a series of disciplines, as diverse as Biology, Social Networks or the World Wide Web.
Posted by Rick at 12:22 PM
BusinessWeek has an article on the veiled threat that Apple has made to competitors regarding multi-touch technology. But the interesting part was a link to a whitepaper written by Bill Buxton. It’s a great historical overview/crash course of touch and multi-touch research that preceeded Apple’s work back almost 30 years.
Posted by Rick at 12:13 PM
Nowadays offices have ceased being boring and instead boast of a vibrant environment that permeates down to the seating arrangements. So, exit boring old chairs and enter newer concepts like Formway’s iconic FREE range office seating system.
Posted by Rick at 12:10 PM
Only 21% responding to a recent survey claim they would buy an Apple electric car. 48% would buy one from BMW. Good. Apple shouldn't design an electric car. They should design the interior of one. Read the rest of the article here.
Posted by Rick at 11:58 AM
So how does one get into game design if they have zippo experience? Steve Gaynor shares his thoughts on how he did it.
Posted by Rick at 11:54 AM
Saturday, February 07, 2009
Sunday, February 01, 2009
In 1991 the Apple we know so well today was totally different. Steve Jobs had not yet returned to the company. Apple’s new focus was to diversify its core technologies beyond the scope of computers and CEO John Sculley was not shy about sharing the company’s secrets unlike the iron curtain Apple hangs today. Take a step back and check out some of these concepts from yesteryear.
Posted by Rick at 9:47 AM