Friday, December 18, 2009
How to Present like a Pro!
One skill many designers should often work on is presentation. Designers of all levels can always benefit from a little more jazz in their presentations. By Design Sojourn
Team iPhone versus team Droid
Form vs. function -- it's a classic challenge in the design world. When it comes to developing mobile devices, many designers would agree that consistency and an efficient user experience matter most. By Tim McLaughlin
HTC evolve Concept Tablet
HTC evolve is a concept tablet computer that features a “concave side” ergonomic body design. By picocool

Picture table on the wall!
Picture Table. As the name says, it’s a table that becomes a picture when not in use. By picocool
Timeless Design: Future Perfect
Marcel Breuer’s Wassily chair, the Eames lounge chair, George Nelson’s Ball clock, and Giancarlo Mattioli’s Nesso lamp are just a few of the prodigious products that one might claim are timeless. By dwell

Tuesday, December 15, 2009
Design Crime: Electrolux Musical Vacuum Cleaner
Electrolux unveils a prototype of its Silent vacuum cleaner--with speakers and an iPod dock. By Cliff Kuang

Architecture and Design's New Hot Spots: Hong Kong and Shenzhen
If some of architecture and design's biggest names seemed conspicuously absent from this month's Art Basel Miami Beach--that annual, must-attend conclave for the glitzy-arty set--it was because they were halfway around the world in the adjacent Chinese cities of Hong Kong and Shenzhen. By
Aric Chen
Aric Chen
Ditch the Resume; Make a Chart Instead
We all know it: Polish that resume all you want, but it's gonna be "read" for 10 seconds, tops. So it makes a lot of sense to ditch the resume altogether, and create a chart instead.

10/GUI
Over a quarter-century ago, Xerox introduced the modern graphical user interface paradigm we today take for granted.
That it has endured is a testament to the genius of its design. But the industry is now at a crossroads: New technologies promise higher-bandwidth interaction, but have yet to find a truly viable implementation.
10/GUI aims to bridge this gap by rethinking the desktop to leverage technology in an intuitive and powerful way.
That it has endured is a testament to the genius of its design. But the industry is now at a crossroads: New technologies promise higher-bandwidth interaction, but have yet to find a truly viable implementation.
10/GUI aims to bridge this gap by rethinking the desktop to leverage technology in an intuitive and powerful way.
Wednesday, December 09, 2009
Nokia Unik cellphone changes texture with your mood

Targeting the global market, French designer Clement Logereau has designed a unique mobile handset that lets users modify its back made of 152 customizable small squares. By Naresh Chauhan
Hans Rosling: Asia's rise -- how and when
Hans Rosling was a young guest student in India when he first realized that Asia had all the capacities to reclaim its place as the world's dominant economic force. At TEDIndia, he graphs global economic growth since 1858 and predicts the exact date that India and China will outstrip the US.
Design in the Wild: VW + Fun = Viral
“The Fun Theory” is a series of experiments, captured on video, to find out if making the world more fun can improve people’s behavior.
Among the experiments: does turning a set of subway stairs into a real-life piano encourage people to use them (answer: yes, 66% more).Kitchen ecology exhibition in seoul
Ecology is a broad discipline. The greek 'oikos', where ecology is derived from, means 'the home', the place where we live. The micro-cosmos of our kitchen is a good place to start in investigating our habits and relationship with nature.

Eye Candy of the Day: 300 of the World's Hottest Poster Designs
Typo/Graphic Posters unveils a beautifully redesigned site, showing off typopgraphically driven posters from over the world. By Cliff Kuang

Monday, December 07, 2009
Designing Superior Shopping Experiences
Imagine shopping in a store where the displays never change. Customers select items by browsing through monolithic aisles of products. Store displays are minimal and uninteresting. Items in the displays are hard to find or even unavailable. By George Plesko
Sunday, December 06, 2009
101 Things
A set of short, easily digested learnings from the world of Interaction Design, inspired by "101 Things I Learned in Architecture School", by Matthew Frederick
The Designers Accord Global Summit on Sustainability & Education
The Designers Accord Global Summit on Sustainability & Education held October 23rd & 24th in San Francisco, marked an important step forward for the sustainable design movement.

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