Showing posts with label augmented reality. Show all posts
Showing posts with label augmented reality. Show all posts

Friday, December 03, 2010

Augmented Reality Part Two: Challenges & Opportunities

Josh Damon Williams focuses the conversation around challenges and opportunities around this “new” [Augmented Reality] market.

Augmented Reality Part One: The Low Down

Augmented Reality isn’t exactly new, according to Bruce Sterling it’s at least 17 years old. Here’s a useful diagram made in 1995 by a couple of Sony’s tinkerers to call out the differences between AR, VR, ubiquitous computing, and classic GUI-based HCI:

Sunday, September 12, 2010

The Future of Information: Touchscreens EVERYWHERE!



Digital interfaces are going big -- so big pretty soon we might not be able to distinguish between what's real and what's fake, whether we're talking about ads on the street or the reflection in the mirror. By Suzanne Labarre

Monday, May 03, 2010

Layar Takes Shopping Into the Augmented Reality Dimension With In-App Purchasing

layar paid apps
Layar, the augmented reality browser, is stepping up its efforts to bring sci-fi-like AR to the world: It's just introduced in-app shopping. Yes, that's the world's first augmented reality store, and it implies all sorts of astonishing potential for all sorts of people--from world travelers to Disney vacationers. By Kit Eaton